
Unity Asset Store - IN DEVELOPMENT
The Camera Lab
Overview
The Camera Lab is a complete camera solution for Unity: five camera types, one shared effects stack, and editor tools to get from empty scene to playable quickly.
You get finished camera rigs—not bare scripts you still have to wire, tune, and debug yourself.
Why The Camera Lab?
Five Complete Camera Systems
Each setup is full-featured and ready to use:
- 2.5D Path Camera — Side-scrollers and path-follow games with smooth motion along splines ( Example: Little nightmares)
- 3rd Person Camera — Action/adventure style with obstacle avoidance, lock-on, and auto-zoom
- Top Down Camera — RTS and strategy: dome positioning, perspective or orthographic
- Fixed Camera — Static shots: security cameras, cinematics, or anything that stays put
- Retro Camera System — Survival-horror style fixed angles: zone-based switching with Instant, Blink, and Smooth transition modes ( Example: Resident Evil / Bio Hazard)
Universal Effects System
One effects layer works across every camera type:
- Camera Shake — 12 presets (Explosion, Impact, Rumble, and more)
- Camera Fade — Fades and full-screen flashes
- Camera Zoom — Dynamic FOV control
- Camera Tilt — Dutch angles
- Color Tint — Damage flashes, mood, atmosphere
Professional Tools
- One-click camera setup
- Auto-assignment for common wiring
- Editors with clear labels and guidance
- Camera Relative Movement Helper (corrects inverted or confusing movement relative to the camera)
Demo
Coming Soon
Use the sample scene to try each camera style and the shared effects in context.
Documentation & Support
Full manual in the editor. Open User Guide on components jumps to the matching section.
